Textual Reflexions

30/6/2008

Facebook Monsters Enhancer (version 1.1)

Filed under: Monsters Enhancer — Piotr P. Karwasz @ 12:22 am

In order to improve the main workflow of the code, we made a big rewrite of the Facebook Monsters Enhancer script>. Version 1.1 works more smoothly, takes less space in your Firefox preferences and has a couple of new features:

  • Clan members that did not fed you for a couple of days (3, but you can change this by modifying TOLERANCE_TIME in the script’s code) are replaced with active members taken from your clan’s feed history. We try to achieve this way always 8 people feeding your monster every day.
  • The delay for next fight is now much more reliable and so are the number of attacks.
  • The different cycles can now begin on any page and when your script finished the automatic function you can browse monster pages without being always brought back to the monster’s profile.

Since the interest in this game has faded, we won’t probably release any new versions of the script, except bug fixes.

Facebook Monsters Enhancer: version 1.1

Also available on UserScripts.

12/6/2008

Packrat Helper: future plans

Filed under: Packrat — Piotr P. Karwasz @ 1:34 am

More than two weeks passed since I released version 0.4 of the Facebook Packrat Autoclicker. It is past due time I publish an update of what is going on in the developer’s camp.

First of all I won’t be able to do much work on the script for the next few weeks: my Ph.D. is taking most of my time these days. If another developer wants to help me out he’s welcome to contact me on the project’s SourceForge page. I’d really appreciate that.

Many of the proposed features (highlighting the collections selected by the user, grinding, integration with the wiki) need a more complex configuration window that the one that is available today, so I am completely rewriting this part of the script. At the end you will be able to select the collections and cards you are interested in, the cards in your pack that you want to use in grinding/stealing, etc.

With the multiplication of features the script file will become really huge and complex. It begins already to be difficult to understand how it works,… even for me. So I’ll use a modular approach that will allow me to put the different features into different modules and make module writing as easy as possible. What does it mean: for now you must be patient until the next release, but afterwards adding new features will be as easy as writing a blog post (or easier).

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